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Socializing on the Internet: Case Study of Internet Use Among University Students in the United Arab Emirates
Dominika Sokol and Vit Sisler, 27 Jul 2010
The Legality of Intellectual Property Rights under Islamic Law
Silvia Beltrametti, 25 Feb 2010
Video Games, Video Clips, and Islam: New Media and the Communication of Values
Vit Sisler, 9 Nov 2009
European Courts’ Authority Contested? The Case of Marriage and Divorce Fatwas On-line
Vit Sisler, 7 Jul 2009
The Politics of Virtual Fatwa Counseling in the 21st Century
Jens Kutscher, 6 Jul 2009
“Gaining Knowledge”: Salafi Activism in German and Dutch Online Forums
Carmen Becker, 6 Jul 2009
Video Games in the Arab World and beyond - Interview with Vit Sisler
Patrick Haenni, 29 Jun 2009
Convergence, Next Phase of the Information Revolution
Jon W. Anderson, 31 Mar 2009
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Digital Islam
Michal Zdenek,
9 Sep 2010
Cyber Orient
Gary R. Bunt,
3 Aug 2010
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Digital Islam is a research project edited by Vit Sisler and supported by the Faculty of Arts of Charles University in Prague.
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Second Life and The Sacred: Islamic Space in a Virtual World
Islamic religious spaces are present in the multi-user virtual environment Second Life. Because they are designed after emotionally-charged real life sacred sites, such as Mecca, and because their designers instruct users to follow behavioral regulations typical of real life Islamic sacred spaces, the virtual spaces are interpreted as ambiguously sacred. This paper examines this phenomenon, utilizing the theories of Ken Hillis to explain how characteristics of virtuality, combined with the factors listed above, have led to this ambiguity. As ‘the virtual’ contains such ambiguously sacred sites as Mecca (though not as sacred as the geographical location in the Hijaz), theorists of religion should consider virtually-mediated experiences as one form of contact with ‘the sacred.’
Krystina Derrickson,
13 Sep 2008
Derrickson, Krystina,
Second Life and The Sacred: Islamic Space in a Virtual World.
V. Sisler (Ed.) Digital Islam: Research Project on Middle East, Islam and Digital Media, 2008
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Hajj Game for Playstation Announced
A release of a new educational game for Playstation was announced. In the new game, which was conceived in Saudi Arabia and is to be developed in Europe – players will be able to lead pilgrims through the different stages of Hajj (Muslim pilgrimage to Mecca) by acting as security guards, first aid workers or other service providers.
Vit Sisler,
21 Aug 2008
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