Anonymous, 22 Feb 2020
Research on Middle East, Islam and digital media
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keyword: game studies
 
Grieve, Gregory Price and Heidi A. Campbell, Studying Religion in Digital Gaming. A Critical Review of an Emerging Field. Heidelberg Journal of Religions on the Internet (vol. 5, 2014) abstract full text PDF
 
Heidbrink, Simone, Tobias Knoll and Jan Wysocki, Theorizing Religion in Digital Games. Perspectives and Approaches. Heidelberg Journal of Religions on the Internet (vol. 5, 2014) abstract full text PDF
 
Ferdig, Richard E., Developing a Framework for Understanding the Relationship Between Religion and Videogames. Heidelberg Journal of Religions on the Internet (vol. 5, 2014) abstract full text PDF
 
Tuckett, J.D.F. and David G. Robertson, Locating the Locus of Study on "Religion" in Video Games. Heidelberg Journal of Religions on the Internet (vol. 5, 2014) abstract full text PDF
 
Thames, Ryan Clark, Religion as Resource in Digital Games. Heidelberg Journal of Religions on the Internet (vol. 5, 2014) abstract full text PDF
 
Wiemker, Markus and Jan Wysocki, ‘When people pray, a god is born... This god is you!’ An Introduction to Religion and God in Digital Games. Heidelberg Journal of Religions on the Internet (vol. 5, 2014) abstract full text PDF

Videogame Development in the Middle East: Iran, the Arab World, and Beyond

Videogame producers in the Middle East face many challenges, which make local game development more difficult than in the US or Europe. This chapter discusses these challenges and identifies the particular production strategies and design features local game developers use in order to adapt to them. In other words, it analyzes the broader cultural, social and political aspects that shape videogame design and production in the Middle East, focusing particularly on the Arab world and Iran. By doing so, it aims to transcend the fragmented character of existing research and propose a theoretical framework for the contextualization of videogame development in the Middle East.
 
Geraci, Robert, Theological Productions: The Role of Religion in Video Game Design. In Cultural Perspectives of Video Games: From Designer to Player (eds. Adam L. Brackin and Natacha Guyot), Inter-Disciplinary Press (Oxford, UK), 2012 abstract full text PDF

Jordan: Video Games Design

Design Institute Amman, based in Jordan, organizes series of workshops on video games design. It starts with "Introduction to Video Games Design: The Age of Videogames: from Pong to Gamification" (23-25 May). It will continue with following courses, and with "Video Games Design Summer Camp" (23-27 June). StencylWorks, a game creation toolset, is to be used at the events.
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