Anonymous, 22 Feb 2020
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keyword: game studies

New Book: Digital Ethnography: Anthropology, Narrative, and New Media

Integrating insights from cultural anthropology, folklore, digital humanities, and digital heritage studies, this book brims with case studies that provide in-depth discussions of applied projects. Web links to multimedia examples are included as well, including projects, design documents, and other relevant materials related to the planning and execution of digital ethnography projects. In addition, new media tools such as database development and XML coding are explored and explained, bridging the literature on cyber-ethnography with inspiring examples such as blending cultural heritage with computer games.
 
Bainbridge, William Sims, eGods: Faith versus Fantasy in Computer Gaming. Oxford University Press, April 2013 abstract full text

New Book: eGods: Faith versus Fantasy in Computer Gaming

The author takes an in-depth look at the fantasy religions that exist in 34 different massively multiplayer online roleplaying games. He categorizes the religions, noting similarities across the games. He points, for instance, to the prevalence of polytheism: a system which, Bainbridge argues, can function as an effective map of reality in which each deity personifies a concept. Religions are as much about conceptualizing the self as conceptualizing the sacred.

A Brief History of Video Gaming in Syria, Lebanon and Jordan

GamesLatest, the bilingual (English and Arabic) video game news, previews and reviews website (not updated since November 2010), published two articles on the history of video games development in Syria, Lebanon and Jordan. The articles are written by Radwan Kasmiya, video games designer, developer and producer, based in Damascus, "the man behind creating many of most popular Arabic video games in the Middle East." He talks about first-person shooter games based on Palestinian/Lebanese-Israeli conflict, the modest beginnings and the promising future of video game developer companies in the region.
 
Suellentrop, Chris, War Games. New York Times, September 8, 2010 abstract full text
 
Huntemann, Nina B. and Payne, Matthew Thomas , Joystick Soldiers: The Politics of Play in Military Video Games. Routledge, 2009 abstract

Global-Local Tensions in New Media

anthology
Ben Aslinger
cultural studies, economic studies, information and communication technology, game studies
baslinger@bentley.edu
Sep 7, 2010

Game Studies, Culture, Play, and Practice Area SW/TX PCA/ACA and PCA/ACA Joint Conference

Apr 20, 2011 – Apr 23, 2011
San Antonio, TX
United States of America
SW/TX PCA/ACA
http://swtxpca.org
Judd Ruggill
Internet studies, study of religion, mobile phones, cultural studies, game studies
jruggill@asu.edu
Dec 15, 2010

International Handbook of Internet Research

This handbook, the first of its kind, is a detailed introduction to the numerous academic perspectives we can apply to the study of the internet as a political, social and communicative phenomenon. Covering both practical and theoretical angles, established researchers from around the world discuss everything: the foundations of internet research appear alongside chapters on understanding and analyzing current examples of online activities and artifacts. The material covers all continents and explores in depth subjects such as networked gaming, economics and the law.

Halos and Avatars: Playing Video Games With God

Craig Detweiler's collection of up-to-the-minute essays on video games' theological themes is an engaging and provocative book for gamers, parents, pastors, media scholars, and theologians--virtually anyone who has dared to consider the ramifications of modern society's obsession with video games and online media.
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