Anonymous, 16 Jul 2020
Research on Middle East, Islam and digital media

CFP: “Gamevironments: games, religion, and stuff”
Jun. Prof. Dr. phil. Kerstin Radde-Antweiler
study of religion, cultural studies, game studies
May 31, 2015

Video Games and Religion: Methods and Approaches

Routledge Studies in Religion and Digital Culture
Editors: Vit Sisler (Charles University in Prague) Kerstin Radde-Antweiler (University of Bremen) Xenia Zeiler (University of Helsinki)
Vit Sisler
methodology, game studies, video games, study of religion, religion online, virtual worlds
Jan 15, 2015

CFP : International Conference on Religion and Film

May 21, 2015 – May 24, 2015
Marmara University
film, art, Turkey, study of religion

Conference : Young Adults and Circulation of Cultural products: Mediterranean Perspectives

Sep 10, 2014 – Sep 12, 2014
Université Paris 13
Middle Eastern studies, youth, cultural studies

CFP: Special Issue of CyberOrient: Problematizing Cyber Wars

CyberOrient : Online Journal of the Virtual Middle East
Helga Tawil-Souri
Middle Eastern studies, conflict, Internet studies, cyberactivism, social networks, virtual worlds, activism, Internet, Middle East, media studies, communication studies
Sep 30, 2014

CFP: Social Networking in Cyber Spaces: European Muslim’s Participation in (New) Media

Nov 27, 2014 – Nov 28, 2014
Gülen Chair for Intercultural Studies, KU Leuven University
Merve Reyhan Kayikci
social networks, Internet studies, information and communication technology, media studies, communication studies, Islam, Europe
+32 16377674
Jun 20, 2014
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